
Design massive, ships bristling with weapons on a macro scale using a 2D, level-by-level ship designer. Recreate your favorite ships or craft entirely new ones.
Engage in fleet-vs-fleet battles, featuring many different weapons, swarms of drones, and advanced hacking tactics.
The game is currently in an early preview stage. The ship designer and core combat mechanics are largely complete, but visuals—such as models, textures, and animations—are still in development, as refining the gameplay logic was our top priority.
At this stage, combat gameplay allows players to assemble their fleets and engage in battles. More features are planned for future updates.
Planned features:
-Full AI control for ships.
-Coloring and painting details of a shipdesign.
-3D shipdesign editor: allowing to modify existing and add new vertices to allow maximal detailing.
-Small ships: controlled like drones, but with multiple weapons and roles.
-Asteroids, minefields and other space objects.
-Prescripted challenging combat missions.
Long term vision:
-Design ship plans and sell the designs for ingame profit on the designs market. But make sure they dont end in the hands of your enemies.
-Open galaxy map (scaled down), where players fight in a conquest wars for resources or faction expansion.
-Explore and quantify many procedurally generated solar systems, to claim their ownership.
-With actual orbitting mechanics.
-Colonize space objects, or build stations in orbits or Lagrange points.
-Build industries and manage logistics, like in a small economics simulator.
-Produce ships from designs to supply your fleet with reinforcements.
-Search for secret obejctives and missions to gather the best ship modifications, strenghtening her stats.
-Defend your stations and supply lines from pirate (players or NPC) raids.
-Or lead many players to a victory in a huge tactical battles of dozens of ships.
Used visual assets:
The Milky Way panorama, ESO/S. Brunier Avaible at: https://www.eso.org/public/images/eso0932a/
ID 153693476 © Maxim Zhuravlev | Dreamstime.com
ID 153693490 © Maxim Zhuravlev | Dreamstime.com
Used sound effects:
WGS Sound FX - Explosion 1 created by Retimer,
downloaded from https://opengameart.org/content/wgs-sound-fx-explosion-1,
is licensed under CC BY 3.0, avaible at https://creativecommons.org/licenses/by/3.0/.
Cloud click created by Mobeyee Sounds,
downloaded from https://opengameart.org/content/cloud-click,
is licensed under CC BY 4.0, avaible at https://creativecommons.org/licenses/by/4.0/.
Metal Click by Mobeyee Sounds, downloaded from https://opengameart.org/content/metal-click, is licensed under CC BY 4.0, available at: https://creativecommons.org/licenses/by/4.0/
Sci-fi shwop 1 by Arthur, downloaded from https://opengameart.org/content/sci-fi-shwop-1, is licensed under CC BY-SA 3.0, available at: https://creativecommons.org/licenses/by-sa/3.0/ and GPL 3.0 and GPL 2.0
Space Ship Shield Sounds by bart, downloaded from https://opengameart.org/content/space-ship-shield-sounds, is licensed under CC0 (public domain), available at: https://creativecommons.org/publicdomain/zero/1.0/
Chimey UI Sounds by MouseBYTE, downloaded from https://opengameart.org/content/chimey-ui-sounds, is licensed under CC0 (public domain), available at: https://creativecommons.org/publicdomain/zero/1.0/
7 Space Sounds by Joth, downloaded from https://opengameart.org/content/7-space-sounds, is licensed under CC0 (public domain), available at: https://creativecommons.org/publicdomain/zero/1.0/
Flashpoint created by Tim Mortimer,
URL: http://www.archive.org/details/TimMortimer
License: Creative Commons Attribution 3.0
Distributor: OpenGameArt.org