MANTEGRAL STUDIO

We are a team of three students: an abstract mathematics, a physicist, and a AI designer. Despite our diverse backgrounds, we share a deep passion for games—and an undeniable obsession with ships (at least for some of us). With that, we’re excited to present our game projects.
We are based in Prague (Czech Republic) and partially in Taipei (Taiwan/Republic of China). If you're nearby and interested in joining us, feel free to reach out!

Our games are developed using Godot, an open-source and user-friendly game engine. The game logic, however, is implemented in C++, allowing us to handle complex code efficiently while keeping things manageable.
Unfortunately, we currently lack specialized artists, including musicians and graphic designers. As a result, the game art assets may not look entirely professional at the moment, but we believe they still have their charm and appeal.